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Refactoring: Improving the Design of Existing Code (Addison-Wesley Object Technology Series)


Refactoring: Improving the Design of Existing Code (Addison-Wesley Object Technology Series)  
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Binding: Hardcover
Dewey Decimal Number: 005.14
EAN: 9780201485677
ISBN: 0201485672
Label: Addison-Wesley Professional
Manufacturer: Addison-Wesley Professional
Number Of Items: 1
Number Of Pages: 464
Publication Date: July 08, 1999
Publisher: Addison-Wesley Professional
Studio: Addison-Wesley Professional


Accessories: Related Items: Featured Listmania! Editorial Review:
Your class library works, but could it be better? Refactoring: Improving the Design of Existing Code shows how refactoring can make object-oriented code simpler and easier to maintain. Today refactoring requires considerable design know-how, but once tools become available, all programmers should be able to improve their code using refactoring techniques.
Besides an introduction to refactoring, this handbook provides a catalog of dozens of tips for improving code. The best thing about Refactoring is its remarkably clear presentation, along with excellent nuts-and-bolts advice, from object expert Martin Fowler. The author is also an authority on software patterns and UML, and this experience helps make this a better book, one that should be immediately accessible to any intermediate or advanced object-oriented developer. (Just like patterns, each refactoring tip is presented with a simple name, a "motivation," and examples using Java and UML.)
Early chapters stress the importance of testing in successful refactoring. (When you improve code, you have to test to verify that it still works.) After the discussion on how to detect the "smell" of bad code, readers get to the heart of the book, its catalog of over 70 "refactorings"--tips for better and simpler class design. Each tip is illustrated with "before" and "after" code, along with an explanation. Later chapters provide a quick look at refactoring research.
Like software patterns, refactoring may be an idea whose time has come. This groundbreaking title will surely help bring refactoring to the programming mainstream. With its clear advice on a hot new topic, Refactoring is sure to be essential reading for anyone who writes or maintains object-oriented software. --Richard Dragan
Topics Covered: Refactoring, improving software code, redesign, design tips, patterns, unit testing, refactoring research, and tools.
As the application of object technology-particularly the Java programming language-has become commonplace, a new problem has emerged to confront the software development community. Significant numbers of poorly designed programs have been created by less-experienced developers, resulting in applications that are inefficient and hard to maintain and extend. Increasingly, software system professionals are discovering just how difficult it is to work with these inherited, "non-optimal" applications. For several years, expert-level object programmers have employed a growing collection of techniques to improve the structural integrity and performance of such existing software programs. Referred to as "refactoring," these practices have remained in the domain of experts because no attempt has been made to transcribe the lore into a form that all developers could use. . .until now. In Refactoring: Improving the Design of Existing Software, renowned object technology mentor Martin Fowler breaks new ground, demystifying these master practices and demonstrating how software practitioners can realize the significant benefits of this new process.
With proper training a skilled system designer can take a bad design and rework it into well-designed, robust code. In this book, Martin Fowler shows you where opportunities for refactoring typically can be found, and how to go about reworking a bad design into a good one. Each refactoring step is simple-seemingly too simple to be worth doing. Refactoring may involve moving a field from one class to another, or pulling some code out of a method to turn it into its own method, or even pushing some code up or down a hierarchy. While these individual steps may seem elementary, the cumulative effect of such small changes can radically improve the design. Refactoring is a proven way to prevent software decay.
In addition to discussing the various techniques of refactoring, the author provides a detailed catalog of more than seventy proven refactorings with helpful pointers that teach you when to apply them; step-by-step instructions for applying each refactoring; and an example illustrating how the refactoring works. The illustrative examples are written in Java, but the ideas are applicable to any object-oriented programming language.

Customer Reviews
Average Rating:  out of 5 stars

Rating:  out of 5 stars - Good resource for teaching
What is better? Replacing delegations with inheritance or replacing inheritance with delegation?

The answer is the ultimate answer to most software engineering decisions: DEPENDS, there is always a trade-off that has to be analyzed according to the context! This book addresses those trade-offs very well.

Moreover, I like the examples in the book, good to use in class when teaching. They generate interesting discussions.



Rating:  out of 5 stars - Must have in any developers collection
I was referred to this book from a colleague after a quick discussion on "Replace temp with Query" in our projects code base.

I thought I knew it all as a software developer, but reading this book, I soon came to realize that as a software developer I was leaving a legacy of code that was not at the standard it should be.

This book opened my eyes to some really simple concepts, for example, when trying to understand code someone else has written (or yourself in some cases) ... Read More



Rating:  out of 5 stars - Refactoring
Refactoring is the process of changing a software system in such a way that it does not alter the external behavior of the code yet improves its internal structure. It is a disciplined way to clean up code that minimizes the chances of introducing bugs. In essence when you refractor you are improving the design of the code after it has been written.

When I first got this hardcover in December 2000, there were no integrated development environments (IDE) that would have easily allowed applying ... Read More



Rating:  out of 5 stars - An Easy Read - Lots of Great Info - Must for New Programmers
This book is just a real easy read, with lots of good information. You can pretty much flip to any page in the book, read, and learn something. You don't have to read chapter by chapter - it's just real easy to jump into.

Lots of tips seem self-evident, but I doubt they would be to rookie programmers. It's definitely a book new programmers should get their hands on early.



Rating:  out of 5 stars - A must read for any serious developer.
This book is required reading for anyone who is serious about software development. If you want to go from good to great then do yourself a favor and get this book.


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