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Coruscant and the Core Worlds (Star Wars Roleplaying Game)


Coruscant and the Core Worlds (Star Wars Roleplaying Game)  
Price: $294.99
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Binding: Hardcover
Dewey Decimal Number: 793
EAN: 9780786928798
ISBN: 0786928794
Label: Wizards of the Coast
Manufacturer: Wizards of the Coast
Number Of Items: 1
Number Of Pages: 160
Publication Date: January 03, 2003
Publisher: Wizards of the Coast
Release Date: January 01, 2003
Studio: Wizards of the Coast


Related Items: Featured Listmania! Editorial Review:
Adventure Awaits at the Heart of the Galaxy.The glittering pinnacles and shadowy canyons of Coruscant's global cityscape offer an inexhaustible source of action, intrigue, risk, and reward. The shining capital planet also lies within easy reach of each of the other major worlds of the Galactic Core, from the deceptively peaceful expanses of Alderaan to the teeming shipyards of Corellia.This sourcebook features:
• Detailed descriptions of 28 planets in the Core Worlds region of the galaxy.
• Historical information that spans all three major eras, descriptions of indigenous populations, and key locations for each planet.
• Special emphasis on Coruscant, including characters and locations introduced in Episode II: Attack of the Clones.
• Gamemaster-only sections for each planet with supporting characters, adventure hooks, new creatures, aliens, vehicles, droids, prestige classes, and feats.To use this sourcebook, you also need the Star Wars Roleplaying Game Revised Core Rulebook.


Customer Reviews
Average Rating:  out of 5 stars

Rating:  out of 5 stars - Pretty good addition to the line
I'm not a big fan of the WotC SWRPG -- it's simply too complicated mechanics-wise for my tastes -- but this book is an excellent supplement and could be used obviously by its intended audience or by the old d6 WEG crowd with very little modification. It goes into substantive detail on a number of worlds and is well worth the price, especially for what Amazon charges.



Rating:  out of 5 stars - A GM's Friend
Each Planet listed in this book has details on length of day, length of year, species, population, size, climate, terrain, & much more. Each one also has a picture of the planet accompanying it.

There's also a map of the core worlds along with key location / site maps on nearly every listed planet(very cool).

Coruscant has a huge 29-page entry to it. It also has the GM character Dexter Jettster, info on the Jedi Temple, and many more spots on this planet. Great for ... Read More



Rating:  out of 5 stars - Top Notch book
I for one can't imagine playing the Star Wars universe without it. I just reciently started playing using the core book and I have to say that world design is the tough part foe me. I don;t lack imagination but I like to have a little consistance from game to game and be able to create a sense of "reality". You know, plot continuity from the movies and all that. Without this book that would be an impossibility for me. I am not a die hard star wars fanatic so I really don't have the ... Read More



Rating:  out of 5 stars - A much-needed resource
Prior to the release of this sourcebook, there were only three decent sources for information on Star Wars worlds. The first was the Star Wars Encyclopedia, which is filled with so much other stuff that unless you know the names of these worlds already, it's unlikely you'll find them. The second is the Guide to the Star Wars Universe, which additionally has no illustrations and little enough description. The third, and the one I used, is the Essential Guide to Planets and Moons, which provides some ... Read More



Rating:  out of 5 stars - The Bright Center of Your Campaign
One of the most memorable things about Star Wars is in just how unique the worlds are, and that is definitely the case here. The worlds in this book have one thing in common: they are Core planets. Other than that, they are as different from each other as Hoth is from Tatooine.
This wonderfully illustrated hardcover book details no less than 29 Core worlds. Coruscant gets the most space at nearly 30 pages, and most of the other worlds, including Alderaan and Corellia, get three to five pages each. ... Read More


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