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Complete Warrior (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)


Complete Warrior (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)  
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Binding: Hardcover
Dewey Decimal Number: 793
EAN: 9780786928804
ISBN: 0786928808
Label: Wizards of the Coast
Manufacturer: Wizards of the Coast
Number Of Items: 1
Number Of Pages: 160
Publication Date: December 03, 2003
Publisher: Wizards of the Coast
Release Date: December 01, 2003
Studio: Wizards of the Coast


Related Items: Featured Listmania! Editorial Review:
Forge your name in battle!The Complete Warrior provides you with an in-depth look at combat and provides detailed information on how to prepare a character for confrontation.This title was not only compiled from various D&D sources, but contains new things as well, including new battle-oriented character classes, prestige classes, combat maneuvers, feats, spells, magic items, and equipment. The prestige classes included have been revised and updated based on player feedback, and there are rules for unusual combat situations. The Complete Warrior will assist all class types, including those classes not typically associated with melee combat. There are also tips on running a martially focused campaign and advice on how to make your own prestige classes and feats.To use this accessory, a Dungeon Master also needs the Player’s Handbook, Dungeon Master's Guide, and Monster Manual. A player needs only the Player's Handbook.


Customer Reviews
Average Rating:  out of 5 stars

Rating:  out of 5 stars - Lots of crunch!
Complete Warrior was the first "Complete" book I got, and is still my favorite. It has tons of crunchy bits. Yes, much of the stuff is 3.5 revisions from Sword and Fist and Masters of the Wild, but it is useful none-the-less. In 3e many of the classes and feats in those books were overpowered and no sensible DM should have let them be used as written, some of those 3e failings were corrected in Complete Warrior.

As always, a sensible DM should not allow their players to use anything ... Read More



Rating:  out of 5 stars - Solid addition to any D&D Library.
Like the thrill of close combat? Enjoy sneaking around in an attempt to find the best angle to sink your dagger into an enemy's back? Then the Complete Warrior is for you. This book goes into great detail about how to be an offensive fighter in a D&D group.

Pros: Lists a plethora of prestige classes accompanied by beautiful graphic depictions, gives an experienced player more fantastic material for their higher-level characters. Also includes multiple new basic starting classes ... Read More



Rating:  out of 5 stars - One of the 'Must Have' Suppliments
D&D today is great. I'm a geek from way back and have ranted and raved or applauded many versions of this game. The current one is...overall...the best. It's by no means flawless but they give it depth while trying to maintain a basic simplicity. For the most part, they succeed. Many of the suppliments of the core game however are definitely wanting. One gets the impression that no editor bothered to pay attention to see if it maintains the same balance as the other suppliments, much less the core ... Read More



Rating:  out of 5 stars - Best Accessory
No book has a better supply of classes and feats for making a fighter character the best player at the table.



Rating:  out of 5 stars - A nice effort....
Here is the deal, there is a lot of material providing many, many options in this book. That being said, most of it is not incredibly "imaginative". For example, a PC in one of my campaigns wanted to play a samurai type character so using some of the guidelines in the DM's guide we constructed him as a standard fighter with a few extra touches (early access to Weapon Specialization, intimidate as a class skill etc...) and a few penalties (fewer bonus feats, required alginment, allegiance to a lord ... Read More


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