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Shadowdale: The Scouring Of The Land (Dungeons & Dragons d20 3.5 Fantasy Roleplaying, Forgotten Realms Adventure)


Shadowdale: The Scouring Of The Land (Dungeons & Dragons d20 3.5 Fantasy Roleplaying, Forgotten Realms Adventure)  
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Binding: Hardcover
Dewey Decimal Number: 793.93
EAN: 9780786940394
ISBN: 0786940395
Label: Wizards of the Coast
Manufacturer: Wizards of the Coast
Number Of Items: 1
Number Of Pages: 160
Publication Date: July 17, 2007
Publisher: Wizards of the Coast
Release Date: July 17, 2007
Studio: Wizards of the Coast


Related Items: Featured Listmania! Editorial Review:
Elminster's tower lies in ruins, and the town of Shadowdale has been conquered by evil Sharrans and the nefarious forces of Zhentil Keep. To drive the villains out of Shadowdale, the heroes must organize and lead a desperate revolt of Dalesfolk against their conquerors, as well as thwart the sinister designs of Shar's servants and the Zhent garrison.Shadowdale: The Weave Unwinding is an adventure designed for characters levels 8-13 and is the second part of a three-part series set in the Forgotten Realms, although it can easily be played as a stand-alone adventure. In addition to encounters, this book contains detailed source material on the town of Shadowdale and it's environs.

Customer Reviews
Average Rating:  out of 5 stars

Rating:  out of 5 stars - scouring shadowdale
In time line terms it was a good time for some changes and retirement of older realms charecters that are not imortal.The epic peaple are off fighting for myth drannor and your charecters have to sort out a realistic military situation in shadowdale.Most of it was well done except for addition of some super wolf pack patrolling around the dale and drastic changes to alokkair the undying who was very powerful in past realms products.Check out the full plot before owning this series it has possible ... Read More



Rating:  out of 5 stars - Great advanced campaign
Finally, a well written campaign with twisted plots that actually come together. The Scouring Of The Land covers day and night scenes and best of all, in the winter. Based on what your group accomplishes you gain sort of influence points, get enough of these points and recruit the help of the entire town.



Rating:  out of 5 stars - Great Adventure!
The second module of this trilogy is better than the first (Cormyr' Tearing of the weave.)It contains a lot of lore for the realms and Shadowdale. IT is like Red Hand of Doom, but with big NPCs attached to the adventure. The only complaint are the dungeons, to many of them, but as a DM you can change that with no problem.


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