Listmania : "Serious Games Books"
Alphabetical: A to Z
Alphabetical: Z to A
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1.
Good Video Games and Good Learning: Collected Essays on Video Games, Learning and Literacy (New Literacies and Digital Epistemologies)
by:
James Paul Gee
March 26, 2007
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2.
Digital Game-Based Learning
by:
Marc Prensky
2007-03
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3.
Don't Bother Me Mom--I'm Learning!
by:
Marc Prensky
2006-03
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4.
What Video Games Have to Teach Us About Learning and Literacy
by:
James Paul Gee
May 07, 2004
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5.
Why Video Games are Good for Your Soul
by:
James Paul Gee
April 01, 2005
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6.
Simulations and the Future of Learning: An Innovative (and Perhaps Revolutionary) Approach to e-Learning
by:
Clark Aldrich
September 19, 2003
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7.
Serious Games: Games That Educate, Train, and Inform
by:
David Michael
,
Sande Chen
October 10, 2005
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8.
How Computer Games Help Children Learn
by:
David Williamson Shaffer
December 26, 2006
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9.
Got Game: How the Gamer Generation Is Reshaping Business Forever
by:
John C. Beck
,
Mitchell Wade
2004-10
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10.
Rules of Play: Game Design Fundamentals
by:
Katie Salen
,
Eric Zimmerman
October 01, 2003
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11.
Designing Virtual Worlds (New Riders Games)
by:
Richard Bartle
July 25, 2003
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12.
Creating Emotion in Games: The Craft and Art of Emotioneering (New Riders Games)
by:
David E. Freeman
October 11, 2003
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13.
Gaming Lives in the Twenty-First Century: Literate Connections
from: Palgrave Macmillan
March 06, 2007
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14.
Persuasive Games: The Expressive Power of Videogames
by:
Ian Bogost
July 01, 2007
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15.
Games And Simulations in Online Learning: Research and Development Frameworks
from: IGI Global
September 26, 2006
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16.
Learning by Doing: A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences
by:
Clark Aldrich
May 05, 2005
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17.
Convergence Culture: Where Old and New Media Collide
by:
Henry Jenkins
October 01, 2008
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18.
Engaging Learning: Designing e-Learning Simulation Games (Pfeiffer Essential Resources for Training and HR Professionals)
by:
Clark N. Quinn
May 19, 2005
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19.
Developing Serious Games (Game Development Series)
by:
Bryan Bergeron
January 10, 2006
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20.
Story and Simulations for Serious Games: Tales from the Trenches
by:
Nicholas Iuppa
,
Terry Borst
November 15, 2006
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21.
The Kids are Alright: How the Gamer Generation is Changing the Workplace
by:
John C. Beck
,
Mitchell Wade
November 01, 2006
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22.
Serious Games
by:
Clark C. Abt
2002-03
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