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Soul Calibur II
Features:- After the ancient sword called Soul Edge was broken to pieces, the shards were scattered across the world. The mighty weapon that destroyed it, Soul Calibur, has since disappeared -- and the evil magic of the sword has begun reasserting itself.
- Become any of the warriors from the original monster hit, or two new characters, as you seek the fragments of Soul Edge and the secret of Soul Calibur's disappearance
- Face the greatest hand-to-hand fighters in the world and use your combos and techniques to eliminate them from the playing field
- Battle your way up the ranks as you follow the fascinating storylines of each character
Availability: Usually ships in 24 hours
Our Price: $9.99 Prices subject to change.
Customer Reviews
Rating: - Simple for beginners, deep enough for veterans
Soul Calibur remains one of the best in its genre. The concept utilized in the game is a straight-forward weapon based 3D fighting system, with each character using a unique weapon. The weapons utilized vary from types of swords and daggers to staffs and axes, making it simple to find a particular weapon that suits your style or general preferrence. The combat system is very user-friendly, with a four-button interface (horizontal attack, vertical attack, kick, and guard) to prevent some of the confusion that can occur in more complex fighters (like street fighter or king of fighters). While this simplicity makes this fighter an excellent choice for those new to the genre, it also leads to the most common complaint against the game: the ease with which "button-mashing" can be used. To further frustrate some players, the button-mashing technique can even cause an inexperienced competitor to beat a moderately-experienced individual. Since this is the case, it often takes some practice (as with any fighter) to ensure victory over those less-experienced. However, this is easily overlooked since the game can be played with many people of various skills and all are forced to improve their game, as opposed to simply doing the same thing all the time. I would heartily recommend this game for people who may not dive into more complex fighters, but want something to play with other like-minded friends. I also recommend this game to avid fighter fans, as there are some characters whose techniques are very difficult to utilize correctly (offering a good level of challenge even to experienced players). In my opinion, the Soul Calibur games are the most enjoyable fighters on the market today, and I will continue purchasing the new releases in the future.
Rating: - simply great
it was a great product. it had incredible features, great graphics, and it shipped quickly! overall great buy!
Rating: - Best Fighting game... EVER!
Soul Calibur on the Dreamcast was awesome, and so is this one! I can't wait for Soul Calibur 4 on Xbox 360 in 2008!
Rating: - One of the Most Engaging Fighting Games I've Ever Played
I could go on and on about how much I love this game but I'm not going to. It's so engaging, you can unlock loads of stuff, there's so many things to be found, the story is wonderful. All in all it's pretty much a flawless game. I love it.
Definitely recommended and a must have for fighting game fans.
Rating: - The Soul series continues to redefine the fighting game genre
Now in its third incarnation, Namco's Soul series of fighting games continues to set new standards for the genre. Soul Calibur II, while not making as dramatic a leap in visuals and technology as seen between the first two games, is still holding its place as the definitive 3D fighter. Sega's Virtua Fighter 4 offers some solid competition, but Calibur's implementation of weapons combat and plethora of gameplay modes gives it the edge.
Each of the Soul games has originated in the arcades, and every time they're ported to home consoles, Namco includes enough new features to justify a purchase even by someone who has already spent $50 in quarters. In Soul Calibur II, we see the return of the sorely missed Weapon Master Mode. For those newly introduced to the series, the weapon master mode sends the player through a lengthy series of challenges, testing not only their ability to best their opponent in combat, but to do so while overcoming adverse conditions. For example, the enemy may be given a boost in speed, or you may be able to win the fight only by knocking them out of the ring. While this may seem frivolous, it truly gauges the player's mastery of the many different aspects of gameplay.
Another key addition to the home versions of SC2 is multiple bonus characters. Returning from the first two games are Sophitia, Seung Mina, Lizardman, and end boss Inferno, joined by Necrid, Berserker, and Assassin. Also, exclusive to each version of the game is a cameo character from another franchise. Tekken's Heihachi joins the PS2 cast, Todd McFarlane's Spawn appears in on Xbox, and the legendary Link of Zelda fame completes the Gamecube roster.
In this respect, the Gamecube received the better deal, as Link is easily one of the best (and cheapest) characters in the game. Meanwhile, PS2 wins in the controls department, beating both the awkward Gamecube and oversized Xbox pads. Lastly, Xbox has a slight advantage in terms of graphics. Whatever version you choose, however, you're in for a spectacular experience, as Namco again proves to be the master of 3D fighter design.
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